I've heard SH in commentary a couple of times now, mentioning deceleration on missed shots. I understand what's meant by this, but on each occasion he's said that you can tell when a player has missed because of deceleration, because the ball is always over-cut as a result.
What I can't get my head around, is why decelerating on the shot should mean the ball is hit thin? What has where you're aiming to hit the object ball got to do with decelerating on the shot?
What I can't get my head around, is why decelerating on the shot should mean the ball is hit thin? What has where you're aiming to hit the object ball got to do with decelerating on the shot?
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